Each zone produces, houses troops and opens routes.
Mafia game · Browser strategy
Costa NostraBuild your criminal empire.
Launder the money. Conquer Europe.
Generate dirty money. Launder it. Keep your Search Level in check and invest in business infrastructure to stay under the radar.
In your browser, no downloads · Open beta
Two guides to get in with an edge
- Enter from the browser
- First world with 100 contested zones
- Territorial PvP + PvE missions
- Starter guide with early protection

How your empire grows
Territory, money and power feed each other
You start with one zone, make it produce, launder the money, build infrastructure and use that base to pressure the map. Every system moves the next.
Dirty money gives muscle; clean money builds power.
Improve production, defense, laundering and unlocks.
Attacks, espionage, legal pressure, extortion and transport.
The right contacts put out problems when heat rises.
First 10 minutes
Start with a zone, not a manual
Costa Nostra is learned by playing: choose a family, claim a protected zone, and the Consigliere guides you through production, laundering, missions and expansion without blocking the screen.
Found your family
Pick one of four factions with distinct advantages. That choice shapes your growth style from signup.
Claim a zone
Your first base produces DM every hour, houses troops and sends out your operations.
Launder, build and recruit
Turn DM into CM, raise buildings and recruit street, intelligence or legal staff around your plan.
Pull the strings
Run PvE missions, read the map, bribe contacts and prepare expansion once you have strength.
New-player protection prevents attacks during your first 72 hours. Learn the economy loop and set up defenses before open war reaches you.
Before signup
Choose how you want to grow
The four families are not cosmetic: they change your pace, your risks and how you fight for the map.
In action
The empire, in your browser
No client, no install. These are real screens from an advanced account.
New card game
La Triada brings the empire’s pressure to a 3x3 table
Inspired by Final Fantasy VIII’s Triple Triad, La Triada uses side-value capture on Costa Nostra’s own 3x3 table: 10-card decks, PvE rivals and PvP challenges with Clean Money held until the match resolves.
How the table is won
Active 10-card deck
Choose cards from your collection, including duplicates if you own them. Each match deals a random hand of 5.
Capture on four sides
When you place a card, its top, right, bottom and left values compare against adjacent rival cards.
Score by control
When the board fills or a hand runs out, the player controlling more cards on the table wins.
Rewards without breaking strategy
PvE grants cards and Clean Money; PvP uses escrow so the wager stays safe until the result.
The crime gazette — Midnight edition
What is Costa Nostra
Costa Nostra is a criminal strategy MMO you play in your browser. You found a family, claim your first zone and build an empire across production, money laundering, institutional corruption and territorial war.
There is no win button: there is a living map of Europe where every player pushes their shadow onto the others. Force opens doors, but paperwork keeps them open. You decide whether you rule by violence, by money, by information or by logistics.
A persistent browser strategy game: you give the orders and the world keeps running in real time, whether you’re online or not. Production lands every hour, operations run on timers and rivals never sleep.
Crime isn’t improvised. It’s managed.
Browser game · Criminal strategy
Costa Nostra: mafia strategy, Cosa Nostra and organized crime
Claim zones, produce dirty money, launder it when you can and turn that capital into fronts, recruits and influence across Europe without installing anything.
Costa Nostra and Cosa Nostra
Costa Nostra is the game; Cosa Nostra remains a recognizable mafia reference, while the match plays through money, territory, contacts and police pressure.
Browser game
Play from your browser on desktop or mobile and issue orders in a world that keeps moving 24/7.
Mafia and organized crime game
Manage a family, control territory, post contracts and read the political map of crime before burning resources on violence.
White-collar crime
Money laundering, shell companies, audits, judges and legal contacts matter as much as brute force.
Your empire
Every zone is a board
The zone you stand in matters: it produces Dirty Money every hour, sends out your operations and shelters your forces. Climb from barrio to district, and from district to metropolis to multiply production, garrison and companies.
- Hourly production
- Local command desk
- Defense and garrison
The pillars
An empire is built piece by piece
From your current zone you run it all: production, laundering, operations and corruption. Your position is your power.
Claim territory
Conquer adjacent zones across the map of Europe. Every operation leaves from the zone where you stand, and that zone produces money every hour.
Produce and launder money
Generate Dirty Money (DM) and turn it into Clean Money (CM). But beware: laundering leaves a trail and raises your Search Level.
Launch operations
Assault, conquer, spy, audit, sabotage, apply legal pressure, extort or move troops and DM between your zones.
Sign social contracts
Post jobs between families, reserve CM rewards and let other players accept sealed attack, intelligence or logistics work.
Read The Gazette
The newspaper turns foundings, conquests, raids, diplomacy and contracts into a public chronicle every player can use to read the city.
Weave your bribe network
Keep cops, tax inspectors, judges and politicians on the payroll. Spend favors and influence to cancel raids, audits and complaints.
Recruit your crew
13 profiles across three layers: street, intelligence and legal. Enforcers, hitmen, infiltrators, accountants, hackers, lawyers, front men…
Raise fronts and companies
Construct buildings and infrastructure and scale up to shell companies, holdings and offshore banks that launder on their own 24/7.
Real depth
Contacts, recruits, operations and companies
The strategy does not live in a progress bar. Every piece has a clear use: protect a zone, read a rival, move money, block a complaint or sustain a company network.

Bribes
Five institutional contacts, each with cost, upkeep and tactical use.
Local PoliceRaid warnings and pressure
Tax InspectorAudit defense
Investigating JudgeComplaint blockade
Local PoliticianCover and influence
Intelligence AgentCounterintelligenceRecruits
Thirteen profiles split across street, intelligence and legal layers.
EnforcerCheap pressure
HitmanFocused damage
SoldierTerritorial defense
EscortLogistics protection
BodyguardPremium security
InfiltratorReconnaissance
AccountantFinancial audit
MoleInternal sabotage
HackerCyberattack
LawyerJudicial pressure
Straw ManTax shield
LobbyistPolitical influence
BrokerLogistics mediationOperations
Eight vectors to strike, read, choke or move value between zones.
AssaultSteal rival DM
ConquestTerritorial control
EspionageZone intelligence
AuditFinancial reading
SabotageProduction and contacts
Legal warfareComplaints and lobby
ExtortionHourly tribute
Transfer DMRoutes and escortsCompanies
Five automatic laundering tiers, from local front to offshore sanctuary.
Shell CompanyBasic front
Financial LaundryProfessional laundering
HoldingCorporate network
ConglomerateNational power
Offshore BankFinancial sanctuaryThe double ledger
All money leaves a trail
The heart of Costa Nostra is a tension that never resolves: the money that gives you power is not the money that lets you build.
Your zones generate DM every hour.
CM raises buildings, companies and defenses.
Abuse triggers raids, audits and losses.
Dirty Money
Produced every hour in your zones. Pays for attacks, spies and bribes — but you can’t invest it until you launder it.
Clean Money
Only obtained by laundering DM. Builds structures, companies, defense troops and territory. You’ll never have enough.
Search Level
Every laundering run and every hit raises your Search Level. Too much and the raids come, production drops and your contacts burn.
Level up your front businesses to launder more efficiently, or let shell companies, holdings and offshore banks launder on their own — at the price of more police pressure.
Operations against rivals
Strike, spy, extort or bury them in paperwork
Your actions leave from the zone where you stand. The target can be a rival zone, a company, a route or your own network when you need to move money.
Assault
Fall on an enemy zone and rob 25% of its unprotected Dirty Money.
Conquest
Seize control of a rival zone once war is declared.
Espionage
Infiltrate agents and uncover enemy troops, buildings and production.
Audit
Your accountant exposes the rival’s finances without being detected.
Sabotage
The mole stalls production, steals DM or burns one of their contacts.
Legal warfare
Lawyers and lobbyists freeze companies and open investigations.
Extortion
Collect an hourly tribute on someone else’s production.
Transfer DM
Move money between your zones with escorts and sea routes.
Daily agenda · PvE
The work never stops
Beyond the war between players, every day a board of missions against the environment awaits.
15 missions every day
A fresh board each day, split across easy, medium, hard and very hard difficulty.
Street missions
Collections, errands, smuggling, pressure and tolls that pay DM, CM and experience.
Intelligence missions
Erase traces and divert investigations to lower your Search Level when the police close in.
PvE doesn’t replace territory: it complements it. It funds your start and gives you air under police pressure.
Choose your family
Four ways to rule the night
The family you pick is irrevocable and defines your whole style: production, combat, Search Level, logistics and intelligence.

La Cosa Nostra
Tradition, paperwork and institutional power.
Weak early, unstoppable late. The long-game economic king.
- Production ×1.15
- Companies −20% CM
- Lawyer −30% CM
- Starts with a Judge included

The Gangsters
Street, muscle and aggressive expansion.
Assault early and often. Plenty of noise, plenty of territory.
- Combat ×1.20
- Enforcer/Hitman −20% DM
- Extortion +15%
- Search Level ×1.15

The Syndicate
Low profile, intelligence and efficient laundering.
Information warfare. Spy and sabotage without a trace.
- Search Level ×0.70
- Combat ×0.85
- Laundering +0.05
- Intel −30% DM

The Shippers
Ports, sea routes and narco-logistics.
Own the logistics network. Rewards the coast and the ports.
- First base is coastal
- DM transport −50%
- +15% owned coast
- Escort +4 logistics
Bribe network
No one wins alone
Force opens doors, but paperwork keeps them open. Keep whoever signs, judges and votes on the payroll — and spend favors when it gets tight.

Local Police
Lowers raid probability and warns you 60 min ahead.

Tax Inspector
Complicates audits against your accounting web.

Investigating Judge
Blocks complaints and shelves fires before they rise.

Local Politician
Turns favors into influence and covers a key zone.

Intelligence Agent
Detects infiltrations and protects your network from rival spies.
Territorial map
Conquer Europe, zone by zone
A living map across Spain, Portugal, France, Italy, Germany, the Netherlands, the UK and Morocco. Claim the empty, defend your own and choke the rival.
Start conqueringHow do I start playing?
Create your account and enter from the browser. You do not need to download or install anything.
Do I need to download anything?
Nothing. It runs in any browser, on mobile too.
How much time do I need a day?
As much as you want. The economy runs 24/7 and daily missions reward short sessions, but war rewards consistency.
Do I have to choose a family? Is it permanent?
Yes. You pick one of the 4 families at signup and it is forever: it defines production, combat, Search Level, logistics and intelligence.
Is it PvP or PvE?
Both. Territorial war between players (PvP) and a daily board of missions against the environment (PvE).
Are Costa Nostra and Cosa Nostra the same thing?
Costa Nostra is the name of the game. Cosa Nostra is a recognizable mafia reference and also appears as a family inside the game’s fictional universe.
Is Costa Nostra a browser mafia game?
Yes. It is a browser-based mafia and criminal strategy game: manage a family, conquer territory, launder money and compete against other players without installing a client.
Does it include organized crime and white-collar crime?
Yes. Beyond assaults and conquest, the game includes money laundering, shell companies, audits, legal pressure, bribes and institutional contacts.
Is La Triada inspired by Triple Triad?
Yes. La Triada is inspired by the 3x3 board and side-capture logic of Final Fantasy VIII’s Triple Triad, adapted to Costa Nostra with decks, PvE, PvP and its own rewards.
Why are there only 100 zones?
The first world is designed as a limited map so every territory matters. If it fills up, we can open new waves or new worlds.
Is there a tutorial?
Yes. A step-by-step guide, the Consigliere, walks you through your first moves.
What stage is the game at?
Open beta: you can play now and help shape the world.
Join the family
Get into the beta
Create your family and start taking position. Enter the beta when you are ready for the next step.
Your move
The city does not wait.Found your family tonight.
Create your family, claim your first zone and start pulling strings before someone else does.



