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Families and cooperation

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Find your family, develop its headquarters and bring members together for a heist.

Families and cooperative heists

Find your family, develop its headquarters and bring members together for a heist. Choose the target, coordinate arrivals and share the outcome.

  • Family headquarters and progression
  • Family affairs, Respect and chronicle
  • Heists with troops from multiple members

Wars, pacts and contracts

Negotiate with other families, agree on war terms and hire other players’ services. Power is also won at the negotiating table.

  • Fixed-term wars and renewals
  • Family relations and pacts
  • Contracts between players